DJ Stagen

Technical Designer & 3D Artist
Welcome to my portfolio!


Portfolio

Controlled World Generation

This tool allows for level designers to add pre-made environment assets so that it can be generated for an open world game in such a way that it is traversable for a player.

Dynamic Action Camera Switch

Developed a modular camera system that supports real-time switching between first-person, third-person, and mech-like perspectives, enhancing player control and immersion.

Dolly Camera System

Designed and implemented a cinematic camera system integrated with the engine’s camera framework, enabling smooth path-based shots that dynamically track the player.


DJ Stagen

About Me

Hello! I'm a Technical Designer from Chicago, IL.I specialize in technical and system design for games. I focus on simplifying the development process across disciplines, including game design and multiple areas of game art.

Controlled World Generation

There are multiple layers in which objects can be generated from the landscape to props. This will ensure that level designers can create massive worlds while giving the player a procedurally generated experience with a human touch.

VTube Model